Modular by design
DePAM is being built around discoverable systems, components, cores, and presentation layers instead of one tightly-coupled application.
DePAM is a work-in-progress emulator framework focused on clean modular design, classic hardware research, developer tooling, and future-facing rendering experiments.
A new chapter for an old emulator project by der_pepe. DePAM — Der_Pepe Arcade eMulator — revisits the ideas behind the original project with a cleaner, more modular foundation.
DePAM is being built around discoverable systems, components, cores, and presentation layers instead of one tightly-coupled application.
The project is not only about running software. It is also about inspection, debugging, metadata, testing, and companion tools for deeper analysis.
DePAM explores rendering pipelines that go beyond simple framebuffer scaling, while keeping original hardware behavior as the foundation.
DePAM is currently under active development. Public releases, documentation, and technical notes will appear here when they are ready.